Command Reference
(Excerpted from the AOI Manual, by Julian MacDonald)



1 Keyboard Shortcuts

To speed up workflow, many of the tools and functions have hard-coded keyboard shortcuts. These are summarised below:


File Functions:

Ctrl+N - Create a new AoI file
Ctrl+O - Open an existing AoI file
Ctrl+W - Close the current AoI file
Ctrl+S - Save the current AoI file with the same name
Ctrl+Q - Quit Art of Illusion


Edit Functions:

Crtl+Z - Undo/Redo last action
Ctrl+X - Cut the selected object(s) to the clipboard
Ctrl+C - Copy the selected object(s) to the clipboard
Ctrl+V - Paste the object(s) from the clipboard into the file
Ctrl+A - Select all the objects in the scene
Delete - Clear selected object(s)


Object Functions:

Ctrl+E - Edit Object
Ctrl+L - Edit the object layout
Ctrl+T - Open the Transform Object Dialogue
Ctrl+U - Set Texture for currently selected object(s)
Ctrl+M - Set Material for currently selected object(s)

Arrow keys can be used to move/rotate selected object(s) in the plane of the currently selected view window if the Move/Rotate Icons are on. Holding Ctrl while pressing the up/down keys moves/rotates in the other axis. Holding ALT while pressing the arrow keys moves/rotates the object by 10 pixels.


Animation Functions:

Ctrl+P - Preview Animation
Ctrl+] - Move forward one frame
Ctrl+[ - Move backward one frame
Ctrl+J - Jump to time ...
Ctrl+D - Edit selected keyframe
Ctrl+K - Keyframe selected track(s)
Ctrl+Shift+K - Keyframe modified tracks
Ctrl+Shift+A - Select all tracks of selected objects


Scene Functions:

Ctrl+R - Open the Render dialogue window
Ctrl+Shift+R - Render immediately with current settings
Ctrl+B - Toggle between one view mode and four view mode
Ctrl+G - Open Grid dialogue window
Ctrl+F - Frame selection with camera
Ctrl+Shift+F - Frame scene with camera
Ctrl+Shift+U - Open Textures dialogue window
Ctrl+Shift+M - Open Materials dialogue window


Mesh Editor Functions:

Ctrl+Z - Undo/redo last action
Ctrl+A - Select all vertices/edges/faces
Ctrl+X - Extend selection
Ctrl+F - Toggle freehand selection mode
Ctrl+W - Display as quads
Ctrl+M - Open Mesh Tension dialogue
Ctrl+E - Edit selected point(s)
Ctrl+T - Transform selected point(s)
Ctrl+B - Bevel/Extrude selection
Ctrl+P - Open texture parameters dialogue
Ctrl+S - Set smoothness for selected vertices/edges
Ctrl+R - Render preview
Ctrl+D - Open Edit Bone dialogue
Ctrl+G - Open Grid dialogue

Arrow keys can be used to move selected points one pixel at a time in the plane of the view if the Move Icon is selected. Holding Ctrl while pressing the up/down keys moves in the other axis. Holding ALT while pressing the arrow keys moves the points by 10 pixels.



There is also the ability to set up additional keyboard shortcuts via  
Edit -> Preferences -> Shortcuts tab.