The following symbols are used to describe argument types in the documentation for gcl functions.
appearance
cam-id
camera
geom-id
geometry
id
World, world, worldgeom, g0
target
center
targetcam
targetgeom
focus
allgeoms
allcams
default, defaultcam, prototype
pick
and write
commands:
World, world, worldgeom, g0
universe
self
self
is the
identity; writing its geometry gives the object itself with no
enclosing transform; picked points appear in the object's coordinates.
primitive
pick
only) Picked points appear in the coordinate system of the
lowest-level OOGL primitive.
foo<2>
). Every geom is also
named g[n] and every camera is also named c[n] (g0
is always the
worldgeom): this name is used as a prefix to keyboard commands and can
also be used as a gcl id. Numbers are reused after an
object is deleted. Both names are shown in the Object browser.
statement
(func arg1
arg2 ... )
, where func
is the name of the function and arg1
,
arg2
, ... are the arguments.
transform
window
Go to the first, previous, next, last section, table of contents.