                                Command : STOP

NAME
   stop - Stop production and repairs

Level: Expert

SYNTAX
   [##:##] Command : stop <TYPE> <SECTS|SHIPS|PLANES|UNITS|NUKES>

The stop command stops production and repairs for one update.

Stopped  sectors don't gain efficiency, don't produce anything, and don't work
on ships, planes or units there, but otherwise function normally:  they  still
pay tax, distribute goods and so forth.

Stopping ships, planes and land units works just the same: they don't gain ef-
ficiency,  they don't produce anything (if applicable), and they don't work on
embarked land units or planes.

Stopping nukes doesn't do anything in particular, right now.

Conquering a sector, ship, plane, land unit or nuke  stops  it  automatically.
Stop  orders  expire at the update.  Use the start command to countermand them
manually.

   [##:##] Command : stop se 2,0

   Wed Jan 20 21:35:34 1993
   PRODUCTION STOPPAGE
     sect        eff
      2,0    c  100% will not produce or gain efficiency.
       1 sector

SEE ALSO
   start, census, Producing, Updates, Planes, Ships, LandUnits, Nukes

