[ < ] | [ > ] |  | [ << ] | [ Up ] | [ >> ] |  |  |  |  | [Top] | [Contents] | [Index] | [ ? ]

# 10. Numeric properties

[ < ] | [ > ] |  | [ << ] | [ Up ] | [ >> ] |  |  |  |  | [Top] | [Contents] | [Index] | [ ? ]

## 10.1 Introduction

Blitz++ provides a set of functions to access numeric properties of intrinsic types. They are provided as an alternative to the somewhat klunky `numeric_limits<T>::yadda_yadda` syntax provided by the ISO/ANSI C++ standard. Where a similar Fortran 90 function exists, the same name has been used.

The argument in all cases is a dummy of the appropriate type.

All functions described in this section assume that `numeric_limits<T>` has been specialized for the appropriate case. If not, the results are not useful. The standard requires that `numeric_limits<T>` be specialized for all the intrinsic numeric types (float, double, int, bool, unsigned int, etc.).

To use these functions, you must first include the header `<blitz/numinquire.h>`. Also, note that these functions may be unavailable if your compiler is non-ANSI compliant. If the preprocessor symbol `BZ_HAVE_NUMERIC_LIMITS` is false, then these functions are unavailable.

[ < ] | [ > ] |  | [ << ] | [ Up ] | [ >> ] |  |  |  |  | [Top] | [Contents] | [Index] | [ ? ]

## 10.2 Function descriptions

`T denorm_min(T) throw;`
  Minimum positive denormalized value. Available for floating-point types only.

`int digits(T);`
  The number of radix digits (read: bits) in the mantissa. Also works for integer types. The official definition is "number of radix digits that can be represented without change".

`int digits10(T);`
  The number of base-10 digits that can be represented without change.

`T epsilon(T);`
  The smallest amount which can be added to 1 to produce a result which is not 1. Floating-point types only.

`bool has_denorm(T);`
  True if the representation allows denormalized values (floating-point only).

`bool has_denorm_loss(T);`
  True if a loss of precision is detected as a denormalization loss, rather than as an inexact result (floating-point only).

`bool has_infinity(T);`
  True if there is a special representation for the value "infinity". If true, the representation can be obtained by calling `infinity(T)`.

`bool has_quiet_NaN(T);`
  True if there is a special representation for a quiet (non-signalling) Not A Number (`NaN`). If so, use the function `quiet_NaN(T)` to obtain it.

`bool has_signaling_NaN(T);`
  True if there is a special representation for a signalling Not A Number (`NaN`). If so, use the function `signalling_NaN(T)` to obtain it.

`bool has_signalling_NaN(T);`
  Same as `has_signaling_NaN()`.

`T huge(T) throw;`
  Returns the maximum finite representable value. Equivalent to `CHAR_MAX`, `SHRT_MAX`, `FLT_MAX`, etc. For floating types with denormalization, the maximum positive normalized value is returned.

`T infinity(T) throw;`
  Returns the representation of positive infinity, if available. Note that you should check availability with `has_infinity(T)` before calling this function.

`bool is_bounded(T);`
  True if the set of values represented by the type is finite. All built-in types are bounded. (This function was provided so that e.g. arbitrary precision types could be distinguished).

`bool is_exact(T);`
  True if the representation is exact. All integer types are exact; floating-point types generally aren't. A rational arithmetic type could be exact.

`bool is_iec559(T);`
  True if the type conforms to the IEC 559 standard. IEC is the International Electrotechnical Commission. Note that IEC 559 is the same as IEEE 754. Only relevant for floating types.

`bool is_integer(T);`
  True if the type is integer.

`bool is_modulo(T);`
  True if the type is modulo. Integer types are usually modulo: if you add two integers, they might wrap around and give you a small result. (Some special kinds of integers don't wrap around, but stop at an upper or lower bound; this is called saturating arithmetic). This is false for floating types.

`bool is_signed(T);`
  True if the type is signed (i.e. can handle both positive and negative values).

`int max_exponent(T);`
  The maximum exponent (`Max_exp`) is the maximum positive integer such that the radix (read: 2) raised to the power `Max_exp-1` is a representable, finite floating point number. Floating types only.

`int max_exponent10(T);`
  The maximum base-10 exponent (`Max_exp10`) is the maximum positive integer such that 10 raised to the power `Max_exp10` is a representable, finite floating point number. Floating types only.

`int min_exponent(T);`
  The minimum exponent (`Min_exp`) is the minimum negative integer such that the radix (read: 2) raised to the power `Min_exp-1` is a normalized floating point number. Floating types only.

`int min_exponent10(T);`
  The minimum base-10 exponent (`Min_exp10`) is the minimum negative integer such that 10 raised to the power `Min_exp10` is in the range of normalized floating point numbers.

`T neghuge(T);`
  This returns the maximally negative value for a type. For integers, this is the same as min(). For floating-point types, it is `-huge(T())`.

`T one(T);`
  Returns a representation for "1"

`int precision(T);`
  Same as `digits10()`.

`T quiet_NaN(T) throw;`
  Returns the representation for a quiet (non-signalling) Not A Number (`NaN`), if available. You should check availability using the `has_quiet_NaN(T)` function first.

`int radix(T);`
  For floating-point types, this returns the radix (base) of the exponent. For integers, it specifies the base of the representation.

`Range range(T);`
  Returns `Range(min_exponent10(T()), max_exponent10(T()))`, i.e. the range of representable base-10 exponents.

`T round_error(T) throw;`
  Returns a measure of the maximum rounding error for floating-point types. This will typically be `0.5`.

`std::float_round_style round_style(T);`
  Returns the current rounding style for floating-point arithmetic. The possibilities are: `round_indeterminate` (i.e. don't have a clue), `round_toward_zero`, `round_to_nearest` (round to nearest representable value), `round_toward_infinity` (round toward positive infinity), and `round_neg_infinity` (round toward negative infinity).

`T signaling_NaN(T) throw;`
  Returns the representation for a signalling Not A Number (`NaN`), if available. You should check availability by calling `has_signalling_NaN(T)` first.

`T signalling_NaN(T) throw;`
  Same as `signaling_NaN()`.

`T tiny(T);`
  For integer types, this returns the minimum finite value, which may be negative. For floating types, it returns the minimum positive value. For floating types with denormalization, the function returns the minimum positive normalized value.

`T tinyness_before(T);`
  True if tinyness is detected before rounding. Other than this description, I don't have a clue what this means; anyone have a copy of IEC 559/IEEE 754 floating around?

`T traps(T);`
  True if trapping is implemented for this type.

`T zero(T);`
  Returns a representation for zero.

[ << ] | [ >> ] |  |  |  |  |  | [Top] | [Contents] | [Index] | [ ? ]

This document was generated by Julian Cummings on November, 4 2004 using texi2html