VTK  9.0.1
vtkOpenVRModel.h
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1 /*=========================================================================
2 
3 Program: Visualization Toolkit
4 
5 Copyright (c) Ken Martin, Will Schroeder, Bill Lorensen
6 All rights reserved.
7 See Copyright.txt or http://www.kitware.com/Copyright.htm for details.
8 
9 This software is distributed WITHOUT ANY WARRANTY; without even
10 the implied warranty of MERCHANTABILITY or FITNESS FOR A PARTICULAR
11 PURPOSE. See the above copyright notice for more information.
12 
13 =========================================================================*/
23 #ifndef vtkOpenVRModel_h
24 #define vtkOpenVRModel_h
25 
26 #include "vtkNew.h" // for ivar
27 #include "vtkObject.h"
28 #include "vtkOpenGLHelper.h" // ivar
29 #include "vtkRenderingOpenVRModule.h" // For export macro
30 #include <openvr.h> // for ivars
31 
33 class vtkRenderWindow;
35 class vtkTextureObject;
36 class vtkMatrix4x4;
37 class vtkOpenVRRay;
38 
39 class VTKRENDERINGOPENVR_EXPORT vtkOpenVRModel : public vtkObject
40 {
41 public:
42  static vtkOpenVRModel* New();
43  vtkTypeMacro(vtkOpenVRModel, vtkObject);
44  void PrintSelf(ostream& os, vtkIndent indent) override;
45 
46  bool Build(vtkOpenVRRenderWindow* win);
47  void Render(vtkOpenVRRenderWindow* win, const vr::TrackedDevicePose_t& pose);
48 
49  const std::string& GetName() const { return this->ModelName; }
50  void SetName(const std::string& modelName) { this->ModelName = modelName; }
51 
52  // show the model
53  void SetVisibility(bool v) { this->Visibility = v; }
54  bool GetVisibility() { return this->Visibility; }
55 
56  // Set Ray parameters
57  void SetShowRay(bool v);
58  void SetRayLength(double length);
59  void SetRayColor(double r, double g, double b);
60  vtkOpenVRRay* GetRay() { return this->Ray; }
61 
62  void ReleaseGraphicsResources(vtkWindow* win);
63 
64  // the tracked device this model represents if any
65  vr::TrackedDeviceIndex_t TrackedDevice;
66 
67  vr::RenderModel_t* RawModel;
68 
69 protected:
71  ~vtkOpenVRModel() override;
72 
74 
75  bool Visibility;
76  bool Loaded;
78 
79  vr::RenderModel_TextureMap_t* RawTexture;
84 
85  // Controller ray
87 
88 private:
89  vtkOpenVRModel(const vtkOpenVRModel&) = delete;
90  void operator=(const vtkOpenVRModel&) = delete;
91 };
92 
93 #endif
vtkOpenVRModel::GetName
const std::string & GetName() const
Definition: vtkOpenVRModel.h:49
vtkOpenVRRay
OpenVR device model.
Definition: vtkOpenVRRay.h:35
vtkOpenVRModel::TrackedDevice
vr::TrackedDeviceIndex_t TrackedDevice
Definition: vtkOpenVRModel.h:65
vtkOpenVRModel::SetName
void SetName(const std::string &modelName)
Definition: vtkOpenVRModel.h:50
vtkOpenVRModel::RawTexture
vr::RenderModel_TextureMap_t * RawTexture
Definition: vtkOpenVRModel.h:79
vtkOpenVRModel::Visibility
bool Visibility
Definition: vtkOpenVRModel.h:75
vtkOpenVRModel::PoseMatrix
vtkNew< vtkMatrix4x4 > PoseMatrix
Definition: vtkOpenVRModel.h:83
vtkObject::New
static vtkObject * New()
Create an object with Debug turned off, modified time initialized to zero, and reference counting on.
vtkOpenGLHelper.h
vtkObject
abstract base class for most VTK objects
Definition: vtkObject.h:62
vtkX3D::length
@ length
Definition: vtkX3D.h:399
vtkOpenVRModel::TextureObject
vtkNew< vtkTextureObject > TextureObject
Definition: vtkOpenVRModel.h:82
vtkOpenVRModel::GetRay
vtkOpenVRRay * GetRay()
Definition: vtkOpenVRModel.h:60
vtkOpenVRModel::ModelHelper
vtkOpenGLHelper ModelHelper
Definition: vtkOpenVRModel.h:80
vtkWindow
window superclass for vtkRenderWindow
Definition: vtkWindow.h:37
vtkOpenVRModel
OpenVR device model.
Definition: vtkOpenVRModel.h:39
vtkOpenVRModel::Ray
vtkNew< vtkOpenVRRay > Ray
Definition: vtkOpenVRModel.h:86
vtkOpenGLHelper
Definition: vtkOpenGLHelper.h:30
vtkOpenVRModel::FailedToLoad
bool FailedToLoad
Definition: vtkOpenVRModel.h:77
vtkOpenVRModel::ModelVBO
vtkOpenGLVertexBufferObject * ModelVBO
Definition: vtkOpenVRModel.h:81
vtkIndent
a simple class to control print indentation
Definition: vtkIndent.h:33
vtkTextureObject
abstracts an OpenGL texture object.
Definition: vtkTextureObject.h:40
vtkOpenVRRenderWindow
OpenVR rendering window.
Definition: vtkOpenVRRenderWindow.h:70
vtkMatrix4x4
represent and manipulate 4x4 transformation matrices
Definition: vtkMatrix4x4.h:35
vtkOpenGLVertexBufferObject
Definition: vtkOpenGLVertexBufferObject.h:36
vtkNew< vtkTextureObject >
vtkObject::PrintSelf
void PrintSelf(ostream &os, vtkIndent indent) override
Methods invoked by print to print information about the object including superclasses.
vtkOpenVRModel::SetVisibility
void SetVisibility(bool v)
Definition: vtkOpenVRModel.h:53
vtkObject.h
vtkX3D::string
@ string
Definition: vtkX3D.h:496
vtkNew.h
vtkOpenVRModel::GetVisibility
bool GetVisibility()
Definition: vtkOpenVRModel.h:54
vtkOpenVRModel::Loaded
bool Loaded
Definition: vtkOpenVRModel.h:76
vtkRenderWindow
create a window for renderers to draw into
Definition: vtkRenderWindow.h:93
vtkOpenVRModel::RawModel
vr::RenderModel_t * RawModel
Definition: vtkOpenVRModel.h:67
vtkOpenVRModel::ModelName
std::string ModelName
Definition: vtkOpenVRModel.h:73